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↑ 5.0 5.1 "Memory Mastermind by RobTop Games"."Smart strategies fuel Geometry Dash's slow jog to success". ↑ 1.0 1.1 "Robert Topala (35 år) Upplands Väsby | Ratsit".He is married to Annika Dennerståhl (born 16 September 1989). It was here where he founded RobTop Games. Born Robert Nicholas Christian Topala on February 23, 1987, Topala lives in Upplands Väsby. Topala is very closed about his personal life, with some describing him as one of Sweden's most secretive game developers. In 2018, RobTop Games acquired Fäbodarna AB for five million krona (around $480,000).
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The jury cited his "extraordinary talent" and the homegrown nature of his business as their reasoning for the placing. Making it to the final, he placed second in the competition. In 2017, Topala entered the Swedish Young Entrepreneur of the Year competition. It was developed in four months with Topala's (at the time) basic programming knowledge, the game was launched on Augfor mobile devices and on Decemfor Steam ( Microsoft Windows and macOS). On April 29, 2013, Topala announced the platform video game Geometry Jump, later Geometry Dash. The first video game he produced under RobTop Games was Boomlings, a puzzle video game released on Novemfor mobile devices, Topala continued to produce video games, including Memory Mastermind (2013) and Boomlings MatchUp (2013). Topala decided to work alone, founding RobTop Games in 2012. He later abandoned his course because he became more interested in the video game industry. On June 6, 2010, Robert Topala created his first video game, Bounce Ball Thingy, on Newgrounds, developing it while he was at university studying civil engineering.
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